Ph.D. Mathematics Education, University of Michigan, 1982.; A.M. Mathematics Education, University of Michigan, 1974.; B.S.Ed. Mathematics Education, University of Michigan, 1973. Professor Maxim has worked as a software engineer, project manager, professor, author, and consultant for more than thirty years. His research interests include software engineering, user experience design, game design, social media, artificial intelligence, and computer science education. His professional experience includes managing research information systems , directing an instructional computing lab, working as a statistical programmer, and serving as a game company chief technology officer.
Software Engineering; User Design; Game Development; Social Media; Project Management; Artificial Intelligence
Acharya, S.; Monohar, P.; Wu, P.; Maxim, B. R.; and Hansen, M. "Design, Development, and Delivery of Active Learning Tools in Software Verification & Validation Education", Journal of Education and Learning(Vol. 7, No. 1, January 2018), pp.13-28.
Mistrik, I.; Bahsoon, R.; Ali, N.; Heisel, M.; and Maxim, B. Software Architecture for Big Data and the Cloud, Cambridge, MA: Morgan Kaufman, 2017.;Maxim, B.R. and Kessentini, M. "An Introduction to Modern Software Quality Assurance," Software Quality Assurance, (Ed: Mistrik, I.; Soley, R.; Grundy, J.; Tekinerdogan, B.; and Ali, N.), Morgan Kaufman, pp.19-46, 2016.
R.S. Pressman and B.R. Maxim, Software Engineering: a Practitioner's Approach, 8th ed., McGraw-Hill, 2014.
B.R. Maxim and M. Turton "Use of Teams in Game Design and Software Engineering Capstone Classes", Global Perspectives on Engineering Management, (Vol. 2 No. 1, February 2013, pp.21-26).
H. M. Ammari , N. Gomes , W. Grosky , M. Jacques, B. Maxim, and D. Yoon "A Review of Applications of Wireless Sensor Networks", Wireless Sensor Networks: Current Status and Future Trends (S. Khan, A. K. Pathan , and N.A. Alrajeh, Editors), Auerbach Publications, CRC Press, Taylor & Francis Group, USA, 2012.
Maxim, B.R.; Turton, M.; and Nahle, W. "Work in Progress: Using Social Media to Teach Engineering Process," Proceedings of 41st IEEE Annual Frontiers in Education Conference, Rapid City, SD, October 2011, pp. S3H1-S3H2.
Maxim, B.R.; Sable, M.; and Cristiano, J. "Service Learning and Virtual Worlds," Proceedings of 40th IEEE Annual Frontiers in Education Conference, Washington, DC, October 2010, pp. T2D1-T2D6.